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http://www.swtor.com/blog/what’s-next-old-republicWelcome to Star Wars™: The Old Republic™. It’s been many
years in the making and the team is very proud of what we’ve achieved.
Since we’re an online game we are going to continue building on the game
for years to come. You can count on us to diligently expand the game
and service to surprise and delight you. We’re going to not only
respond to your feedback, but also hopefully exceed your expectations on
how Star Wars: The Old Republic will evolve over time.
Many of you helped make the game what it is today by participating in
our testing programs. You’ve watched the game grow over the past year
and have been very vocal about things you’d like to see in the game in
the future.
A team is never finished building a massively multiplayer game, so
we’d like to take this opportunity to reveal a little information on
what the team is working on for patches coming in the near future. Our
priorities have been, and will continue to be, based off of the feedback
we receive from our players.
- New Content – We will be adding new content to the galaxy on an
ongoing basis. These worlds will include Operations, Flashpoints and
solo content.- Guild Functionality – Guilds are important to the long term health
of any MMORPG. We have a huge list of guild centric features. This will
be an ongoing effort that will probably never end. Guild banks are the
first thing we’ll be delivering in our plans for increased guild
functionality. Eventually we even want to deliver on the promise of the
long hinted at “Guild Capital Ships”.- UI customization – You like choice. We hear you! SWTOR is all about
choice. Being able to choose how you interact with an online game is
something we feel is very important. We are going to be giving more
control over the UI as an ongoing effort. This is a very big priority
for us.- PvP – We have an entire team dedicated to adding content and
features to player vs. player. We have some of the most experienced PvP
developers in the world on this team. So far very few people have seen,
or know much about the stunning Open World PVP on Ilum; when you get to
the high levels prepare to be blown away! In addition to that high
level PVP content, expect new Warzones and new PvP features on a regular
basis.- Space Combat – We will continue to add missions to the space game.
We also have a special project going on right now that will expand space
gameplay in a significant way... for now the details will have to
remain under wraps.- Legacy System – The ability to select a surname for your character
is just the start of something much bigger. Soon, the Legacy experience
and levels you earn will grant your characters access to powers, objects
and other cool benefits.- And more – We have an entire team of developers working on future content.
Right now we are focused on nothing else but Star Wars: The Old Republic, so expect new and cool things.
It is fair to say that we’re just as excited as you are about the launch of Star Wars:
The Old Republic. Not only are we launching one of the largest and
most impressive games ever created, but we’re also excited about the
prospect of continuing to work on the game so that you, the fans, will
always have something heroic and amazing to enjoy. Thanks for playing.
James Ohlen
Game Director
Colours: Cyan, Purple, White, Yellow, Red
Lvls 47 and 50 with +31 and +41 respectively for Endurance, Critical or Power (so a lot of crystals depending what you prefer)
Prices vary from 125k to 2.5m
New vendor is unnamed and found in the trade area.
Pre-order are same stats but cheaper (100k to 250k)
Three schematics for 400 artifice all Magenta with lvl 49 and +33 stats
Prices all 250k.
Operations
General
Eternity Vault
The "Duel of the Fates" and "Penalty of Destiny" effects are now properly removed when the Infernal Council encounter resets.
An issue that could cause buttons to stop responding during the Ancient Pylons encounter has been fixed.
Drizzy said:lots of nerfs to smuggler dps and sage dps, and sage healing and commando healing
From SWTOR forums
Hey everybody,
It is with great reluctance that I have to announce Ranked Warzones
are not going live with Game Update 1.2: Legacy. We had a fantastic run
of testing on the Public Test Server and I can’t begin to thank the
community enough for their tireless advocacy for this feature and the
time people took to file bugs and voice their concerns.
After careful consideration, it is clear that to make Ranked
Warzones the feature we all want it to be is going to take a bit more
time. I apologize for any disappointment this may cause and ask for
your patience as we work to make sure the Ranked Warzone Preseason
launch is polished and fun. With Legacy, the new Warzone, Operation,
and Flashpoint, as well as many other amazing features of Game Update
1.2 ready to go, we're very excited for tomorrow's additions.
In the future we'll be rolling the Ranked Warzone Preseason out in
phases, listening carefully to player feedback and making adjustments as
we go. The first phase will be full team, eight-player queuing only
and from there we'll look at next steps as Preseason progresses. In the
meantime we have provided an alternate purchase route for War Hero
gear so you can start building your set while figuring out your teams.