Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

In this Discussion

Powered by Vanilla
What’s next for The Old Republic
  • DarkLotusDarkLotus
    Posts: 199Administrator, Officer
    Welcome to Star Wars™: The Old Republic™. It’s been many
    years in the making and the team is very proud of what we’ve achieved.
    Since we’re an online game we are going to continue building on the game
    for years to come. You can count on us to diligently expand the game
    and service to surprise and delight you. We’re going to not only
    respond to your feedback, but also hopefully exceed your expectations on
    how Star Wars: The Old Republic will evolve over time.

    Many of you helped make the game what it is today by participating in
    our testing programs. You’ve watched the game grow over the past year
    and have been very vocal about things you’d like to see in the game in
    the future.

    A team is never finished building a massively multiplayer game, so
    we’d like to take this opportunity to reveal a little information on
    what the team is working on for patches coming in the near future. Our
    priorities have been, and will continue to be, based off of the feedback
    we receive from our players.

    • New Content – We will be adding new content to the galaxy on an
      ongoing basis. These worlds will include Operations, Flashpoints and
      solo content.
    • Guild Functionality – Guilds are important to the long term health
      of any MMORPG. We have a huge list of guild centric features. This will
      be an ongoing effort that will probably never end. Guild banks are the
      first thing we’ll be delivering in our plans for increased guild
      functionality. Eventually we even want to deliver on the promise of the
      long hinted at “Guild Capital Ships”.
    • UI customization – You like choice. We hear you! SWTOR is all about
      choice. Being able to choose how you interact with an online game is
      something we feel is very important. We are going to be giving more
      control over the UI as an ongoing effort. This is a very big priority
      for us.
    • PvP – We have an entire team dedicated to adding content and
      features to player vs. player. We have some of the most experienced PvP
      developers in the world on this team. So far very few people have seen,
      or know much about the stunning Open World PVP on Ilum; when you get to
      the high levels prepare to be blown away! In addition to that high
      level PVP content, expect new Warzones and new PvP features on a regular
      basis.
    • Space Combat – We will continue to add missions to the space game.
      We also have a special project going on right now that will expand space
      gameplay in a significant way... for now the details will have to
      remain under wraps.
    • Legacy System – The ability to select a surname for your character
      is just the start of something much bigger. Soon, the Legacy experience
      and levels you earn will grant your characters access to powers, objects
      and other cool benefits.
    • And more – We have an entire team of developers working on future content.
      Right now we are focused on nothing else but Star Wars: The Old Republic, so expect new and cool things.


    It is fair to say that we’re just as excited as you are about the launch of Star Wars:
    The Old Republic. Not only are we launching one of the largest and
    most impressive games ever created, but we’re also excited about the
    prospect of continuing to work on the game so that you, the fans, will
    always have something heroic and amazing to enjoy. Thanks for playing.

    James Ohlen
    Game Director
    http://www.swtor.com/blog/what’s-next-old-republic
    Post edited by DarkLotus at 2011-12-13 23:15:17
    Lotus - Scoundrel at work and at heart.
  • SpleeSplee
    Posts: 281Administrator, Officer
    That's very cool.
    Recruitment Officer | Kalaneth - Commando | Splee - Jedi Guardian
  • ravaa
    Posts: 114Old School
    Blog post for upcoming flashpoint:
    http://www.swtor.com/blog/sneak-peek-james-ohlen
  • SpleeSplee
    Posts: 281Administrator, Officer
    Content updates already.  Nice.
    Recruitment Officer | Kalaneth - Commando | Splee - Jedi Guardian
  • Prisms
    Posts: 51Old School
    http://www.swtor.com/blog/incoming-changes-global-cooldown-ui

    an option to get rid of the irritating and annoying blinking cooldown
  • Prisms
    Posts: 51Old School
    http://www.swtor.com/blog/community-qa-feb-10th-2012

    Q & A  involving legacy questions

  • AscensionAscension
    Posts: 192Old School
    Good stuff!  I'm especially excited about the GCD options.
  • WhymWhym
    Posts: 14Old School
    Yay, Target of Target! :)
    Evlyn - Scoundrel (healbot)
  • DrizzyDrizzy
    Posts: 60Old School
    Some highlights from the test server:

    * Players can now use the command /roll or /random to generate a random
    number between 1 and 100. This command will also accept a range
    (example: /roll 20-40) or a die value (example: 2d6).



    * Bosses in Operations now drop the correct amount of loot when the group is using the Master Looter loot distribution setting.



    * New high-level black-yellow color crystals can now be purchased from
    the Pre-Order Vendors on the Imperial and Republic Fleets.



    * Several high end speeder models have been temporarily reduced in price until Game Update 1.2.



    * A vendor that sells a variety of previously unavailable endgame
    crystals has been added temporarily to the Imperial and Republic Fleets
    until Game Update 1.2.



    * Dark/Light requirements present on some color crystals have been removed.



    quote:


    Colours: Cyan, Purple, White, Yellow, Red

    Lvls 47 and 50 with +31 and +41 respectively for Endurance, Critical or Power (so a lot of crystals depending what you prefer)

    Prices vary from 125k to 2.5m

    New vendor is unnamed and found in the trade area.

    Pre-order are same stats but cheaper (100k to 250k)



    Three schematics for 400 artifice all Magenta with lvl 49 and +33 stats

    Prices all 250k.




    quote:


    New prices (Republic):

    Czeka Patroller,Rendili Watchman - 8k

    Gurian Hammer, Lhosan Duster, Ubrikkian Hunter - 25k

    Aratech Scythe - 55k

    Korrealis Commander, Tirsa Prime - 1m

    Korrealis Baron - 2m
    Post edited by Drizzy at 2012-02-24 17:04:53
  • WhymWhym
    Posts: 14Old School
    Time to buy a ton of purple crystals!
    Evlyn - Scoundrel (healbot)
  • SpleeSplee
    Posts: 281Administrator, Officer
    Whym said:

    Time to buy a ton of purple crystals!



    Yuuuuuuup!  Standard equipment for all Tempest members.
    Recruitment Officer | Kalaneth - Commando | Splee - Jedi Guardian
  • WedgeWedge
    Posts: 406Administrator, Officer

    Operations

    General

    • Bosses in Operations now drop the correct amount of loot when the group is using the Master Looter loot distribution setting.

    Eternity Vault

    • The "Duel of the Fates" and "Penalty of Destiny" effects are now properly removed when the Infernal Council encounter resets.

    • An issue that could cause buttons to stop responding during the Ancient Pylons encounter has been fixed.

    Aviendha - Technically a tank
  • Prisms
    Posts: 51Old School
  • AscensionAscension
    Posts: 192Old School
    YES!
  • Bananapants
    Posts: 5TOR Recruit
    When is 1.2 supposed to "drop"?
  • Rohlan
    Posts: 25ToR Member
    All I noticed was "Holy crap the new tier of gear is freaking sweet!' Then I saw the smuggler gear...now I know how Consulars feel.
  • ravaa
    Posts: 114Old School
    I got wood.

    Empire gear still looks cooler :/
  • WedgeWedge
    Posts: 406Administrator, Officer
    good god patch notes, cant wait for 1.2:

    Aviendha - Technically a tank
  • DrizzyDrizzy
    Posts: 60Old School
    lots of nerfs to smuggler dps and sage dps, and sage healing and commando healing
  • RandyRandy
    Posts: 40Old School
    Not sure about the other possible specs. but as a Gunslinger/Sharpshooter mine will actually improve.
  • SpleeSplee
    Posts: 281Administrator, Officer
    I'm not sure, but they may have nerfed commando DPS too.  It all depends on what they mean when they say "The chance for rain of fire to proc has been increased significantly" and exactly how that is going to affect ammo management.  I think they're aiming to have Grav Round be spaced out a lot more between proc'd rain of fire and Demo Round/HiB.
    Recruitment Officer | Kalaneth - Commando | Splee - Jedi Guardian
  • Prisms
    Posts: 51Old School
    Nice view on the customizing of the ui..

    http://www.swtor.com/media/trailers/quick-look-ui-customization
  • DarkLotusDarkLotus
    Posts: 199Administrator, Officer
    Drizzy said:

    lots of nerfs to smuggler dps and sage dps, and sage healing and commando healing



    Actually they are addressing power management issues which is a massive dps/healing buff, for the Scoundrel at least.
    Post edited by DarkLotus at 2012-04-06 15:07:04
    Lotus - Scoundrel at work and at heart.
  • WedgeWedge
    Posts: 406Administrator, Officer
    1.2 coming next week most likely.
    Aviendha - Technically a tank
  • Prisms
    Posts: 51Old School
    YAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  • WedgeWedge
    Posts: 406Administrator, Officer
    so looks like no 1.2 today.
    Aviendha - Technically a tank
  • Prisms
    Posts: 51Old School
    People are going to be so pissed....

    From SWTOR forums


    Hey everybody,



    It is with great reluctance that I have to announce Ranked Warzones
    are not going live with Game Update 1.2: Legacy. We had a fantastic run
    of testing on the Public Test Server and I can’t begin to thank the
    community enough for their tireless advocacy for this feature and the
    time people took to file bugs and voice their concerns.



    After careful consideration, it is clear that to make Ranked
    Warzones the feature we all want it to be is going to take a bit more
    time. I apologize for any disappointment this may cause and ask for
    your patience as we work to make sure the Ranked Warzone Preseason
    launch is polished and fun. With Legacy, the new Warzone, Operation,
    and Flashpoint, as well as many other amazing features of Game Update
    1.2 ready to go, we're very excited for tomorrow's additions.



    In the future we'll be rolling the Ranked Warzone Preseason out in
    phases, listening carefully to player feedback and making adjustments as
    we go. The first phase will be full team, eight-player queuing only
    and from there we'll look at next steps as Preseason progresses. In the
    meantime we have provided an alternate purchase route for War Hero
    gear so you can start building your set while figuring out your teams.


  • SpleeSplee
    Posts: 281Administrator, Officer
    I read up to "...Ranked Warzones are not going live..." and stopped. LOLPVP.
    Recruitment Officer | Kalaneth - Commando | Splee - Jedi Guardian
  • WedgeWedge
    Posts: 406Administrator, Officer
    Aviendha - Technically a tank
  • WedgeWedge
    Posts: 406Administrator, Officer
    Post edited by Wedge at 2012-04-16 20:44:37
    Aviendha - Technically a tank